Showing posts with label school. Show all posts
Showing posts with label school. Show all posts

Friday, August 22, 2008

SKIP COUNT BY 3!


A great way to help kids learn their 3 times table is to teach them skip counting by 3's. See how fast they learn skip counting by 3's when you teach them this simple rhyme. You may even want to create a little dance to go with the rhyme. Remember, the more senses a child uses to learn something, the more he will be able to retain.


Skip, skip, skip, count by 3.
Skip, skip, skip, count with me!

3, 6, and then there’s 9.
Now repeat, that’s just fine!

12, 15, then 18.
Don’t be mean, count 18.

21, 24, 27.
Count straight up, up to heaven.

30, 33, 36.
Just for kicks, get in the mix.

Skip, skip, skip, count by 3.
Skip, skip, skip, count with me!

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Saturday, August 16, 2008

Uppercase & Lowercase Letter Recognition


Developmentally, upper case letters are easier so we teach them first. The upper case teaching order helps teach correct formation and orientation while eliminating reversals. At 3 and 4 fine motor skills can better accommodate uppercase letters. Learning capitals first makes learning lowercase letters easy. Teach lowercase c, o, s, v, and w, first because they are exactly the same as their capital partners, only smaller. By teaching capitals first, we have prepared children for nearly half of the lowercase letters that are similar in formation. Have the children learn this saying to help them distinguish a “b” from a “d.” When you write a “b,” just like in baseball, first draw the bat and then the ball—a bat and ball make a “b.”

UPPERCASE & LOWERCASE CLOTHESPIN MATCH

Denise Griffith from Wheatley Early Childhood Programs in Port Arthur, Texas created the matching game pictured here. With a fine marker write an uppercase letter on one side of a clothespin and the corresponding lowercase letter on the other side. Glue letter pairs around an 8” by 11” poster board. At first, have the children match the uppercase letter and then the lowercase letter with its matching pair. When they have mastered that skill, prepare another two boards. Make one board with only the uppercase letters, and one with only the lowercase letters. Now the children can practice matching uppercase to lowercase letters.

LETTER RECOGNITION STORIES

First, read the story to the children, and then ask them to follow the directions 1-3.
1. Circle every letter “w” in the story below.
2. Underline every letter “p” in the story.
3. Put a box around every letter “m” in the story.

I saw a pig on the farm.
I saw some worms on the farm.
I saw a man on the farm.
I liked the farm.

PLASTIC SPOON LETTER RECOGNITION

Write the uppercase letters on 26 plastic spoons, and the lowercase letters on 26 plastic forks. Label uppercase letters “ABC” on one plastic plate, and lowercase letters “abc” on another plastic plate. Have the children Identify and sort the uppercase and lowercase letters.

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Wednesday, August 13, 2008

Fun with the Letter Qq !






Mother Quail and her baby quails

Choose one child to be the mother quail and let the others be her babies. With everyone singing the quail song, the mother walks around the room and each time she tags someone they get in line behind her making a long chain.
(Tune: Down by the Station)
Out in the forest
Early in the morning,
See the mother Quail
Walking to and fro.
See a baby quail
Get in line behind her.
Quickly, quickly, off they go!

Move with Q

Set some boundaries with cones or lines for a movement exploration exercise. Remind the children that each person is surrounded by an imaginary bubble that can break if anyone gets to near. It's fun to use a drum or whistle that means everyone must freeze like a statue.

Move QUICKLY around the room.
QUIETLY, now tip toe QUIETLY.
Chop the stone in your QUARRY. Work hard in the QUARRY.
Walk like a proud QUEEN with your head up high.
Jump like a QUARTER that's being tossed.
QUIVER or shake like a leaf blown by the wind.
QUACK around the room.

Q PUZZLE HUNT

Each child colors and cuts out a Q object like a quail, queen, or quill. Everyone glues their object onto a large poster board and then it is laminated. Make a giant Qq puzzle by cutting out 20 large puzzle pieces. Hide the pieces around the room. Have the children find the parts and place them together to solve the puzzle.

QUARTER RUBBINGS

Make a large Qq or quarter on a poster board. This is a good time to introduce or review the quarter. The quarter (also called a quarter dollar) is worth 25 cents or 25 pennies. Have one or more children count out 25 pennies. One quarter can be written 25¢ or $0.25. The front of the quarter pictures a left-facing profile of George Washington, the first President of the United States of America.

The front reads, "LIBERTY," "IN GOD WE TRUST," and the year the coin was minted or made. The small initial by Washington is the mint-mark, showing the location that produced the coin (D means Denver, Colorado, S means San Francisco, California, and P means Philadelphia, Pennsylvania).

The back of the quarter pictures the presidential coat of arms (an eagle with outstretched wings). The back reads, "UNITED STATES OF AMERICA," "E PLURIBUS UNUM," and "QUARTER DOLLAR." E PLURIBUS UNUM is Latin and means one out of many.

Let the children make crayon rubbings of the quarter using different color crayons. The children then cut out the rubbings and glue them to the giant poster board. This, too, could be used as a puzzle.

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Tuesday, August 5, 2008

MATH AND MOVEMENT


Games are a great way to include all learning styles and reach every student in your class. Enthusiasm is contagious! When I introduce a new math game to my students with excitement and joy in my voice, they respond in kind.

MATH AND MOVEMENT Coming from an elementary, as well as physical education background, I not only use conventional math games, but I also use math games that involve large motor skills. Instead of insisting that kids stay in their seats, they get to jump and hop as they learn math. Young children love to move, so when you combine math and movement, you are sure to have a winner!

BEACH BALL MATH requires the teacher to section off a ball into squares with a marker. Each square houses a math problem (add, subtract, multiply, divide, etc). The children toss the ball to each other, and when they catch it, they answer the problem under their right thumb. For young children the problem can be as simple as identifying numbers or shapes, and for older children a way of practicing multiplication or division facts.

MATH TOSS is a favorite game for all ages. The teacher paints and numbers shapes on a large foam board. In each shape, they cut holes big enough for a small beanbag to fit through. Being sure not to cover the holes, they then glue or staple the board to a large cardboard box. The children toss two beanbags into the holes and either add, subtract or multiply the numbers together. Use your imagination with the older students and have them square the numbers first and then add them together.

SKIP JUMP MATH is a favorite game for young children. Using lighter colored vinyl, cut out shapes, number them with marker, and tape them to the floor. The students jump from shape to shape, saying each number as they land. The children can skip count by 1's, 2's, 3's,etc. They can jump in ascending or descending order. Skip jumping is a great way to introduce multiplication.

Use your creativity! Any of these games can be modified to fit all age groups or concepts that you are teaching (even phonics or sight words). Create your own games using the kid's favorite activities. It could be anything from "soccer math" to "math bingo." I hope that I have sparked your imagination, so that you will invent innovative and exciting games for your students. Have fun! I know your students will.

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